- Fixed in this driver:
- Running Celestia under Windows XP with an ATI
RADEON™ 8500 series or RADEON™ 9100 series installed no longer
results in a slow down of the performance
- Enabling extended desktop
mode with the display set to 1600x1200 and running Inventor 8 no longer
results in display corruption when loading a sample
- Performance losses noticed in Wolfenstein: Enemy Territory with the previous
CATALYST™ display driver have been resolved in this release of CATALYST™
- Logging on as an Administrator under Windows
XP and doing a fast user switch to limited user no longer results in display
corruption when playing a DVD using WinDVD version 4 or 5
- User defined colour setting
are now retained when exiting a 3D game or application
- The ATI Control Panel no
longer fails to launch when attempting to enter the Advanced options of
the primary display adapter after disabling extended desktop support
- The Cancel button found
in the ATI 3D tab is now working properly when switching between a user
defined profile and the default setting
- Enabling the CRT as the
primary display and turning the TV off in the Display page no longer results
in a general protection fault under Windows ME
- The Anisotropic Filtering
custom setting is now retained under Windows XP with an ATI RADEON™ 7200
installed
- The D3D panel now retains
the user defined AA/AF setting under Windows XP when a RADEON™ 8500
series is installed and the main setting is set to High Quality
- Launching the game Tron 2.0 under
Windows XP no longer results in the game failing to respond after the game
introduction is loaded
- Launching the game Line
of Sight: Vietnam and setting the graphics option to 800x600
16bpp no longer results in the game failing to respond when selecting
a new game
- Running the game Armed
and Dangerous under Windows XP with an ATI RADEON™ 9200
series installed no longer results in the display image appearing corrupted
when selecting Storm the Base mission in the game
- The game Half-Life is
now displayed properly under Windows XP when the game resolution is set
to either 320x240 or 400x300
- Playing the game Serious
Sam 2 under Windows XP with an ATI RADEON&tdrade; 9500/9800
series installed no longer results in the game failing to run when the
game option is set to OpenGL
- Playing the game Unreal
Tournament 2003 under Windows XP with an ATI RADEON™ 9600
series installed no longer results in texture corruption being displayed
on the flag surfaces in the DM-Tokara Forest
- Selecting the Optimum Quality
setting in D3D control panel no longer results in a frozen frame when launching
the game HALO
- Setting the resolution
in the game SpyHunter to 1280x1024 along with having the
Use Recommended Settings slider set to balanced in the ATI 3D tab no longer
results in some background images being missing while the game is loading
- Setting the display option
to 640x480 or 800x600 in the game Splinter Cell no longer
results in the game menu flickering
- Returning to the main menu
in the game Counter-Strike no longer results in the game's
refresh rate reverting back to 60Hz when resuming game play