#include #include #include "sb.h" FM_Instrument instrument = { {0x11, 0x01}, {0x8a, 0x40}, {0xf1, 0xf1}, {0x11, 0xb3}, {0x00, 0x00}, {0x06}, {0x00, 0x00, 0x00, 0x00, 0x00} }; /* Chromatic scale starting from C# */ int notes[12] = {0x16B,0x181,0x198,0x1B0,0x1CA,0x1E5, 0x202,0x220,0x241,0x263,0x287,0x2AE}; void main() { if(Sb_Get_Params()) { puts("BLASTER environment variable not set."); exit(1); } Sb_FM_Reset(); Sb_FM_Set_Voice(0,&instrument); Sb_FM_Set_Voice(1,&instrument); Sb_FM_Set_Voice(2,&instrument); Sb_FM_Set_Voice(3,&instrument); Sb_FM_Key_On(0,notes[11],2); Sb_FM_Key_On(1,notes[3],3); Sb_FM_Key_On(3,notes[6],3); Sb_FM_Key_On(3,notes[11],3); (void) getchar(); Sb_FM_Key_Off(0); Sb_FM_Key_Off(1); Sb_FM_Key_Off(2); Sb_FM_Key_Off(3); Sb_FM_Reset(); }